Project Level Assessment
表5:项目级别评估
Student Outcome | Metric |
---|---|
Coursework Success | 平均绩点在2分以上的新生比例.0 |
Student Retention | 第二年秋天新生入学的百分比 |
Student Progression | 大一新生在学年结束前完成30个学分的百分比 |
Graduation Rate | 六年内毕业的新生的百分比 |
Implementation Level Assessment
Table 6: Knowledge Plays
Process Assessment | ||
---|---|---|
QEP Play | Outcome | Metric |
第一幕:申请和录取 | 完整的申请文件和费用 | 完整的申请数量,包括费用和高中成绩单 |
Play 2: Financial Aid | Completed Award Package | 完成的奖励包占申请经济援助的录取学生的百分比 |
玩法3:建议和注册 | Students registered for classes | 到第12节课为止的付费学生人数 |
Play 4: Housing | 学生参与校园活动 | Number of events; Number of students participating in on-campus events |
Play 5: Instructional Technology | 学生使用大学科技 | Number of courses utilizing BLackboard; Number of students accessing Blackboard as a percent of students enrolled in courses utilizing Blackboard |
Play 6: Wellness | 学生参加健康项目 | Number of students completing Wellness Survey; Number of Wellness events; Number of students attending Wellness events |
表7:技能发展和动机
Process Assessment | ||
---|---|---|
QEP Play | Outcome | Metric |
游戏7:申请和录取 | 出席一般Pod公共道路讨论 | Number of Common Read Discussions facilitated bt Tier 1 Faculty Partners; Number of students attending Common Read Discussions |
Play 8: Financial Aid | 教师对FS102班的演讲 | 二级教师关于时间管理和职业期望的演讲次数 |
玩法9:建议和注册 | 教师对FS102班的演讲 | 二级教师关于“成为一名学生意味着什么”的演讲次数 |
Play 10: Housing | 签名大学范围内的活动,有著名的励志演说家 | 参加签名活动的学生人数 |
Play 11: Instructional Technology | 发展学生职业档案 | 发展职业组合的学生人数 |
表8:机构参与
Process Assessment | ||
---|---|---|
QEP Play | Outcome | Metric |
Play 12: Faculty Engagement | 项目确定创新和有效的教学策略 | Number of proposals submitted; Number of grants awarded |
Play 13: Transition to Major | Students select major | 在秋季学期结束前选择专业的学生人数 |
Play 14: Campus Engagement | 学生参加大学主办的活动 | Number of events |